Learn how to implement design patterns in Java: each pattern in Java Design Patterns is a complete implementation and the output is generated using Eclipse, making the code accessible to all. The examples are chosen so you will be able to absorb the core concepts easily and quickly.
This book presents the topic of design patterns in Java in such a way that anyone can grasp the idea. By giving easy to follow examples, you will understand the concepts with increasing depth. The examples presented are straightforward and the topic is presented in a concise manner.
Key features of the book:
Each of the 23 patterns is described with straightforward Java code. There is no need to know advanced concepts of Java to use this book.
Each of the concepts is connected with a real world example and a computer world example.
The book uses Eclipse IDE to generate the output because it is the most popular IDE in this field.
This is a practitioner's book on design patterns in Java. Design patterns are a popular topic in software development. A design pattern is a common, well-described solution to a common software problem. There is a lot of written material available on design patterns, but scattered and not in one single reference source. Also, many of these examples are unnecessarily big and complex.
Table of Contents
Chapter 1: Introduction
Chapter 2: Observer Patterns
Chapter 3: Singleton Patterns
Chapter 4: Proxy Patterns
Chapter 5: Decorator Patterns
Chapter 6: Template Method Patterns
Chapter 7: Strategy Patterns (Or, Policy Patterns)
Chapter 8: Adapter Patterns
Chapter 9: Command Patterns
Chapter 10: Iterator Patterns
Chapter 11: Facade Patterns
Chapter 12: Factory Method Patterns
Chapter 13: Memento Patterns
Chapter 14: State Patterns
Chapter 15: Builder Patterns
Chapter 16: Flyweight Patterns
Chapter 17: Abstract Factory Patterns
Chapter 18: Mediator Patterns
Chapter 19: Prototype Patterns
Chapter 20: Chain of Responsibility Patterns
Chapter 21: Composite Patterns
Chapter 22: Bridge Patterns (Or Handle/Body Patterns)
Chapter 23: Visitor Patterns
Chapter 24: Interpreter Patterns